Introduction

Lost Tracks is an iPad game made as the bachelor project by students from The Animation Workshop. Additionally, the core team consisted of two programmers from outside the school. The project was done on the final year of the education between August 2014 and May 2015.

 

The original idea for the game was formed in the Summer of 2014 between Morten Andersen and Juliette Viger. The idea was based on the emotion of wanting to talk to a stranger you find attractive, with all the doubt involved in doing so.

Description

Lou, a young man in his early twenties, is on his daily commute in the train. He is soon after breath-taken by the sight of a young woman. Lou wishes to talk to her but his self-doubt holds him back. He is torn in two and gets lost in his inner world.

 

In this poetic art/adventure game you are in the pursuit of courage and try to mend your conflicting self. A journey through your subconscious world makes you deal with the fears and doubts that hinders you from talking to the stranger. Glimpses of your own courage leads you through dark forestry, dense fog and empty spaces where you are faced with the difficulties that prevents you from talking to the woman on the train.

Awards

Spilprisen 2017 - Best Showcase

Trailer

FAQ

Will you support older iPhones or iPads?

No. The game was optimised for a minimum target and so makes use of the power and capabilities of those devices.

Currently the following devices are supported iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPad Air, iPad mini 2, iPad Air 2, iPad mini 3, iPad mini 4, iPad Pro, iPod touch (6th generation).

Will you make the game available on Android or other platforms?

No. At the moment we do not have the time to port the game to other platforms.

Credits

Team

Morten Dalgaard Andersen

Director, Animator, Game Designer
amorten.com

Mads Paulsen

Art Director, Level Designer
itsmads.com

Martin Baadsgaard

Technical Director
mbaadsgaard.wordpress.com

Pelle Klouman

Modeler, Rigger, Assistant Production Manager
pelleklouman.com

Bjørn Jespersen-Kaae

Lead Programmer

Milan Grajetzki

Audio Director, Game Designer, Programmer
polygnyzed.com

Cristina Bojesen

Production Manager, Story
cristinabojesen.tumblr.com

Marylou Mao

Concept Artist
maryloumao.tumblr.com

Assistants

Jane Langkilde Madsen

Animator

Emil Møller

Programmer

Benjamin Nicholas Overgaard

Programmer

Gustav Dahl

Programmer

Mathias Klitgaard Berthelsen

Programmer

Andreas Møller Thomsen

Programmer

Additional Thanks

Morten Thorning & the staff of The Animation Workshop

Juliette Viger

Alina Constantin

Dennis Nielsen

Emil Kjæhr

Greg Rice

Tim Schafer

Ray Crook

Morten Zachariassen

Søren Lundsgaard

Michael Rose

Stefan Schwarz

Supervising Teachers

Magnus Møller

Game Supervisor

Eric C. Schmidt

Animation Supervisor

Victoria Ying

Art Direction, Design

Morten Lennert Sørensen

Unity

Anja Perl

Production

Michelle Nardone

Production

Uri Kranot

Story

Svend Nordby

Technical Support

Consultants

Carla Heinzel

Rigging

Henry South

Texture/Shading

Jeanette Nørgaard

Presskit

Jericca Cleland

Story

Luis Cook

Story

Joaquim Royo Gonzales

Color

Mikkel Martin Pedersen

Level Design

Nicklas Nygren

Game Design

Søren Nørbæk

Game Design

App Icon

Press Images

Download .zip with high-resolution images (22.6 MB)