iPad game made by students from The Animation Workshop
Lost Tracks is an iPad game made as the bachelor project by students from The Animation Workshop. Additionally, the core team consisted of two programmers from outside the school. The project was done on the final year of the education between August 2014 and May 2015.
The original idea for the game was formed in the Summer of 2014 between Morten Andersen and Juliette Viger. The idea was based on the emotion of wanting to talk to a stranger you find attractive, with all the doubt involved in doing so.
Lou, a young man in his early twenties, is on his daily commute in the train. He is soon after breath-taken by the sight of a young woman. Lou wishes to talk to her but his self-doubt holds him back. He is torn in two and gets lost in his inner world.
In this poetic art/adventure game you are in the pursuit of courage and try to mend your conflicting self. A journey through your subconscious world makes you deal with the fears and doubts that hinders you from talking to the stranger. Glimpses of your own courage leads you through dark forestry, dense fog and empty spaces where you are faced with the difficulties that prevents you from talking to the woman on the train.
Spilprisen 2017 - Best Showcase
Will you support older iPhones or iPads?
No. The game was optimised for a minimum target and so makes use of the power and capabilities of those devices.
Currently the following devices are supported iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPad Air, iPad mini 2, iPad Air 2, iPad mini 3, iPad mini 4, iPad Pro, iPod touch (6th generation).
Will you make the game available on Android or other platforms?
No. At the moment we do not have the time to port the game to other platforms.