Lost Tracks is an iPad game made as the bachelor project by students from The Animation Workshop. Additionally, the core team consisted of two programmers from outside the school. The project was done on the final year of the education between August 2014 and May 2015.


The original idea for the game was formed in the Summer of 2014 between Morten Andersen and Juliette Viger. The idea was based on the emotion of wanting to talk to a stranger you find attractive, with all the doubt involved in doing so.


Lou, a young man in his early twenties, is on his daily commute in the train. He is soon after breath-taken by the sight of a young woman. Lou wishes to talk to her but his self-doubt holds him back. He is torn in two and gets lost in his inner world.


In this poetic art/adventure game you are in the pursuit of courage and try to mend your conflicting self. A journey through your subconscious world makes you deal with the fears and doubts that hinders you from talking to the stranger. Glimpses of your own courage leads you through dark forestry, dense fog and empty spaces where you are faced with the difficulties that prevents you from talking to the woman on the train.



Will you support older iPhones or iPads?

No. The game was optimised for a minimum target and so makes use of the power and capabilities of those devices.

Currently the following devices are supported iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPad Air, iPad mini 2, iPad Air 2, iPad mini 3, iPad mini 4, iPad Pro, iPod touch (6th generation).

Will you make the game available on Android or other platforms?

No. At the moment we do not have the time to port the game to other platforms.

I'm stuck in the "Speak" level. What can I do?

Make sure you have given the app permission to use the microphone.

You can verify it by opening the Settings app and going to Privacy > Microphone, and check that Lost Tracks is enabled on the list.

The rest is up to you to figure out :)



Morten Dalgaard Andersen

Director, Animator, Game Designer

Mads Paulsen

Art Director, Level Designer

Martin Baadsgaard

Technical Director

Pelle Klouman

Modeler, Rigger, Assistant Production Manager

Bjørn Jespersen-Kaae

Lead Programmer

Milan Grajetzki

Audio Director, Game Designer, Programmer

Cristina Bojesen

Production Manager, Story

Marylou Mao

Concept Artist


Jane Langkilde Madsen


Emil Møller


Benjamin Nicholas Overgaard


Gustav Dahl


Mathias Klitgaard Berthelsen


Andreas Møller Thomsen


Additional Thanks

Morten Thorning & the staff of The Animation Workshop

Juliette Viger

Alina Constantin

Dennis Nielsen

Emil Kjæhr

Greg Rice

Tim Schafer

Ray Crook

Morten Zachariassen

Søren Lundsgaard

Michael Rose

Stefan Schwarz

Supervising Teachers

Magnus Møller

Game Supervisor

Eric C. Schmidt

Animation Supervisor

Victoria Ying

Art Direction, Design

Morten Lennert Sørensen


Anja Perl


Michelle Nardone


Uri Kranot


Svend Nordby

Technical Support


Carla Heinzel


Henry South


Jeanette Nørgaard


Jericca Cleland


Luis Cook


Joaquim Royo Gonzales


Mikkel Martin Pedersen

Level Design

Nicklas Nygren

Game Design

Søren Nørbæk

Game Design

App Store Icon

Press Images

Download .zip with high-resolution images (22.6 MB)